|The Space Needle over the EMP/SFM|
For the Avatar exhibit, they must have moved out all the usual displays to make space for the installation, which they modeled after some of the sets from the movie.
|Wayne Barlowe creature sketches|
|Bust of Neytiri|
|Reproduction of one of the creature maquettes. The magic "Pandora lighting" made it difficult to photograph some of the items in the exhibit.|
There are many things to take into consideration when building an imaginary world. Artists need to keep in mind what they want to say about their world, and how to keep things realistic and consistent within the rules of the world they have set up. When developing a fictional world, an artist should consider:
• how to make the world look lived-in
• keeping the look of items, clothing and technology consistent across certain cultures or groups
• how items are made and from what
• how and for what purpose items are used
• adaptations of both humanoid and non-humanoid creatures and how those adaptations allow them to fit into their environment
• how creatures or people use, shape or change their environment
|Another section of the museum had a circa 1970's chimpanzee torture device...|
We were pleasantly surprised to see a Spinner from Blade Runner on our way out of the museum. Somehow we missed it on our previous visit.
For pictures of the Avatar exhibit space and additional information, check out the museum's Avatar Exhibition webpage.